/* The Long Way Home public site. Tokens live in styles.css (copied from the game's globals.css). */
*{box-sizing:border-box}
html{-webkit-text-size-adjust:100%;text-size-adjust:100%}
html,body{margin:0;background:var(--void);color:var(--ink)}
body{font-family:var(--font-dos);font-size:24px;line-height:1.25;overflow-x:hidden;-webkit-font-smoothing:none}
img{max-width:100%;display:block}
.px{image-rendering:pixelated;image-rendering:crisp-edges}
a{color:var(--secondary)}
.wrap{max-width:1120px;margin:0 auto;padding:0 16px}
.label{font-family:var(--font-pixel);font-size:10px;letter-spacing:.08em;line-height:1.7;text-transform:uppercase}

/* Faint CRT scanlines over everything, as in the game. */
.scanlines{pointer-events:none;position:fixed;inset:0;z-index:50;background:repeating-linear-gradient(to bottom,rgb(255 255 255 / .018) 0 1px,transparent 1px 3px)}

/* Top bar: grey tabs, like the game's ROAD / RADIO / LOG / CREW. */
.topbar{border-bottom:2px solid var(--ink);background:var(--void);position:sticky;top:0;z-index:20}
.topbar .wrap{display:flex;align-items:center;justify-content:space-between;gap:12px;min-height:56px;flex-wrap:wrap;padding-top:8px;padding-bottom:8px}
.brand{font-family:var(--font-pixel);font-size:11px;letter-spacing:.06em;color:var(--ink);text-decoration:none;white-space:nowrap}
.brand b{color:var(--amber);font-weight:400}
.tabs{display:flex;gap:6px;flex-wrap:wrap}
.tabs a{font-family:var(--font-pixel);font-size:9px;letter-spacing:.06em;text-transform:uppercase;text-decoration:none;color:var(--void);background:var(--tab);padding:9px 10px;border-radius:var(--radius-sm)}
.tabs a.on{background:var(--ink)}
.tabs a:hover{background:var(--ink)}

/* DOS buttons: white outline, a few pixels of round. */
.btn{display:inline-block;font-family:var(--font-pixel);font-size:11px;letter-spacing:.04em;text-decoration:none;color:var(--ink);border:3px solid var(--ink);border-radius:var(--radius-lg);padding:15px 20px;text-align:center;background:var(--void)}
.btn:hover{background:var(--ink);color:var(--void)}
.btn.amber{border-color:var(--amber);color:var(--amber)}
.btn.amber:hover{background:var(--amber);color:var(--void)}

/* Hero: the title screen. */
.hero{text-align:center;padding:56px 0 0}
.wordmark{font-family:var(--font-pixel);font-weight:400;font-size:clamp(26px,5.2vw,52px);line-height:1.45;margin:0;letter-spacing:.02em}
.wordmark span{display:block}
.sub{font-family:var(--font-pixel);color:var(--amber);font-size:clamp(9px,1.2vw,12px);letter-spacing:.12em;margin:18px 0 0}
.tagline{max-width:34ch;margin:26px auto 0;color:var(--dim);font-size:clamp(22px,2.4vw,27px)}
.hero .actions{display:flex;gap:14px;justify-content:center;flex-wrap:wrap;margin:30px 0 0}

/* The road: the game's own plains backdrop bands and the wagon, driving forever. */
.road{--s:1.6;position:relative;height:calc(250px * var(--s));margin-top:44px;overflow:hidden;background:linear-gradient(to bottom,#07061a 0%,#1b1436 38%,#5a2d3c 64%,#c26a3a 80%,#e89b3c 100%);border-top:2px solid var(--line);border-bottom:2px solid var(--ink)}
.road .band{position:absolute;left:0;right:0;background-repeat:repeat-x;background-size:auto 100%;image-rendering:pixelated;image-rendering:crisp-edges}
.road .moon{position:absolute;width:18px;height:18px;border-radius:50%;background:#f4f0e0;top:26px;right:18%;box-shadow:0 0 18px rgb(255 240 200 / .35)}
.road .clouds{top:0;height:calc(107px * var(--s));background-image:url(assets/img/plains_clouds.png);opacity:.85;animation:drift 240s linear infinite}
.road .far{bottom:calc(185px * var(--s));height:calc(64px * var(--s));background-image:url(assets/img/plains_far.png);animation:drift 170s linear infinite}
.road .near{bottom:calc(122px * var(--s));height:calc(90px * var(--s));background-image:url(assets/img/plains_near.png);animation:drift 80s linear infinite}
.road .ground{bottom:0;height:calc(141px * var(--s));background-image:url(assets/img/plains_ground.png);animation:drift 26s linear infinite}
.road .wagon{position:absolute;left:50%;bottom:calc(66px * var(--s));width:calc(150px * var(--s));transform:translateX(-50%);animation:bob .5s steps(2,end) infinite}
.road .caption{position:absolute;left:16px;bottom:10px;font-family:var(--font-pixel);font-size:8px;color:var(--ink);background:var(--void);padding:5px 7px;border:2px solid var(--ink);border-radius:var(--radius-sm)}
@keyframes drift{from{background-position-x:0}to{background-position-x:calc(-744px * var(--s))}}
@keyframes bob{0%{margin-bottom:0}100%{margin-bottom:1px}}
@media (prefers-reduced-motion:reduce){.road .band,.road .wagon{animation:none}}

/* Sections */
section.block{padding:72px 0 0}
.kicker{font-family:var(--font-pixel);font-size:10px;letter-spacing:.12em;color:var(--secondary);margin:0 0 14px;text-transform:uppercase}
h2{font-family:var(--font-pixel);font-weight:400;font-size:clamp(15px,2vw,20px);line-height:1.6;margin:0 0 18px}
.lede{color:var(--dim);max-width:62ch;margin:0}

/* Rule cards: the game's bordered boxes in the GDD colours. */
.rules{display:grid;grid-template-columns:repeat(auto-fit,minmax(240px,1fr));gap:16px;margin-top:28px}
.card{border:3px solid var(--ink);border-radius:var(--radius-lg);padding:18px 18px 20px;background:var(--void)}
.card .label{display:block;margin-bottom:10px}
.card p{margin:0;color:var(--dim)}
.card.amber{border-color:var(--amber)} .card.amber .label{color:var(--amber)}
.card.cyan{border-color:var(--secondary)} .card.cyan .label{color:var(--secondary)}
.card.private{border-color:var(--private);border-style:dashed;background:var(--private-bg)} .card.private .label{color:var(--private)}
.card.ghost{border-color:var(--ghost)} .card.ghost .label{color:var(--ghost);text-shadow:0 0 8px rgb(157 180 255 / .45)}
.card.signal{border-color:var(--signal)} .card.signal .label{color:var(--signal)}
.card.remember{border-color:var(--remember)} .card.remember .label{color:var(--remember)}

/* Screens: real phone captures from docs/refs. */
.phones{display:grid;grid-template-columns:repeat(3,minmax(0,1fr));gap:20px;margin-top:28px}
.phone{margin:0}
.phone .frame{border:2px solid var(--line);border-radius:var(--radius-lg);overflow:hidden;background:var(--void);aspect-ratio:390/600}
.phone img{width:100%;height:100%;object-fit:cover;object-position:top}
.phone figcaption{margin-top:10px;color:var(--dim);font-size:20px}
.phone figcaption b{font-family:var(--font-pixel);font-size:9px;font-weight:400;color:var(--amber);display:block;margin-bottom:4px;letter-spacing:.06em}

/* The route: ten stops, each with its establishing shot. */
.route{list-style:none;margin:28px 0 0;padding:0;display:grid;grid-template-columns:repeat(5,minmax(0,1fr));gap:14px;counter-reset:stop}
.route li{counter-increment:stop}
.route .shot{border:2px solid var(--ink);border-radius:var(--radius-md);overflow:hidden;aspect-ratio:289/240;background:var(--panel)}
.route .shot img{width:100%;height:100%;object-fit:cover}
.route .name{display:flex;gap:8px;align-items:baseline;margin-top:8px;font-family:var(--font-pixel);font-size:9px;line-height:1.6}
.route .name::before{content:counter(stop,decimal-leading-zero);color:var(--amber)}
.route .mile{color:var(--faint);font-size:18px;margin-top:2px}
.route li.horde .shot{border-color:var(--danger)}
.route li.horde .name{color:var(--danger)}
.route li.home .shot{border-color:var(--signal)}
.route li.home .name{color:var(--signal)}

/* Rides: pick one, it changes your starting supplies. */
.rides{display:grid;grid-template-columns:repeat(3,minmax(0,1fr));gap:16px;margin-top:28px}
.ride{border:3px solid var(--ink);border-radius:var(--radius-lg);padding:14px 16px 16px;display:flex;flex-direction:column}
.ride .pic{height:110px;display:flex;align-items:flex-end;justify-content:center;margin-bottom:10px}
.ride .pic img{max-height:100%;width:auto;max-width:100%}
.ride h3{font-family:var(--font-pixel);font-weight:400;font-size:10px;margin:0 0 8px;background:var(--ink);color:var(--void);padding:8px;text-align:center;border-radius:var(--radius-sm)}
.ride p{margin:0;color:var(--dim);font-size:20px}

/* Where it stands: the HUD stats panel (white, like the game's). */
.hud{background:var(--ink);color:var(--void);border-radius:var(--radius-md);margin-top:28px;display:grid;grid-template-columns:repeat(4,minmax(0,1fr))}
.hud .stat{padding:16px 18px;border-right:2px solid #c9c9c9}
.hud .stat:last-child{border-right:0}
.hud .k{font-family:var(--font-pixel);font-size:9px;letter-spacing:.06em;color:#444}
.hud .v{font-size:34px;line-height:1.1;margin-top:8px}
.hud .n{font-size:19px;color:#333;margin-top:4px}
.daybar{display:flex;align-items:center;gap:10px;flex-wrap:wrap;margin-top:14px;font-family:var(--font-pixel);font-size:9px}
.daybar i{display:inline-block;width:22px;height:14px;border:2px solid var(--line)}
.daybar i.on{background:var(--signal);border-color:var(--signal)}
.daybar i.now{border-color:var(--signal)}
.actions-row{display:flex;gap:14px;flex-wrap:wrap;margin-top:24px}

/* How to play */
.steps{list-style:none;margin:28px 0 0;padding:0;display:grid;gap:12px;max-width:760px}
.steps li{display:flex;gap:14px;align-items:flex-start;border:2px solid var(--line);border-radius:var(--radius-md);padding:14px 16px}
.steps li::before{content:"\25B6";color:var(--amber);font-size:16px;line-height:1.6}
.steps li span{color:var(--dim)}

/* Footer */
.foot{margin-top:88px;border-top:2px solid var(--ink);padding:26px 0 40px;color:var(--faint);font-size:19px}
.foot .row{display:flex;justify-content:space-between;gap:14px;flex-wrap:wrap}
.foot .label{color:var(--dim)}
.foot p{margin:14px 0 0;max-width:80ch}

/* Build log */
.log{list-style:none;margin:36px 0 0;padding:0;max-width:860px}
.log li{display:grid;grid-template-columns:150px 1fr;gap:20px;padding:22px 0;border-top:2px solid var(--panel-2)}
.log .date{font-family:var(--font-pixel);font-size:10px;color:var(--amber);line-height:1.8}
.log .date small{display:block;color:var(--faint);font-family:var(--font-dos);font-size:18px;margin-top:4px}
.log h3{font-family:var(--font-pixel);font-weight:400;font-size:11px;line-height:1.7;margin:0 0 8px}
.log p{margin:0;color:var(--dim)}
.log ul{margin:8px 0 0;padding-left:20px;color:var(--dim)}
.log li li{display:list-item;padding:0;border:0;grid-template-columns:none}
.facts{display:grid;grid-template-columns:repeat(4,minmax(0,1fr));gap:14px;margin-top:28px;max-width:860px}
.facts > div{border:2px solid var(--line);border-radius:var(--radius-md);padding:12px 14px}
.facts .k{font-family:var(--font-pixel);font-size:8px;color:var(--faint);letter-spacing:.06em}
.facts .v{font-size:30px;margin-top:6px}

@media (max-width:900px){
  .route{grid-template-columns:repeat(2,minmax(0,1fr))}
  .rides{grid-template-columns:repeat(2,minmax(0,1fr))}
  .hud{grid-template-columns:repeat(2,minmax(0,1fr))}
  .hud .stat:nth-child(2){border-right:0}
  .hud .stat:nth-child(-n+2){border-bottom:2px solid #c9c9c9}
  .facts{grid-template-columns:repeat(2,minmax(0,1fr))}
}
@media (max-width:640px){
  body{font-size:22px}
  .story{grid-template-columns:1fr}
  .phones{display:flex;overflow-x:auto;scroll-snap-type:x mandatory;gap:14px;margin-left:-16px;margin-right:-16px;padding:0 16px 8px;max-width:none}
  .phones .phone{flex:0 0 78%;scroll-snap-align:center}
  .rides{grid-template-columns:repeat(2,minmax(0,1fr));gap:10px}
  .ride{padding:10px 10px 12px;border-width:2px}
  .ride .pic{height:64px}
  .ride h3{font-size:8px;padding:6px 4px}
  .ride p{font-size:18px}
  .topbar .wrap{justify-content:center}
  .tabs a{font-size:8px;padding:8px 8px}
  .hero{padding-top:40px}
  .road{--s:1.15}
  .log li{grid-template-columns:1fr;gap:8px}
  section.block{padding-top:56px}
}

/* The setup: the lede beside the game's own opening lines. */
.story{display:grid;grid-template-columns:minmax(0,1.1fr) minmax(0,1fr);gap:40px;align-items:start}
.intro{border:3px solid var(--ink);border-radius:var(--radius-lg);padding:20px 22px}
.intro .label{color:var(--faint);display:block;margin-bottom:12px}
.intro p{margin:0 0 12px;color:var(--ink)}
.intro p:last-child{margin:0;color:var(--amber)}
@media (max-width:760px){.story{grid-template-columns:1fr;gap:22px}}

/* The trailer: a phone-sized video beside its blurb; stacked on phones. */
.trailer{display:grid;grid-template-columns:minmax(0,320px) minmax(0,1fr);gap:48px;align-items:center}
.tv{margin:0;border:2px solid var(--line);border-radius:var(--radius-lg);overflow:hidden;background:var(--void);aspect-ratio:540/1168}
.tv video{display:block;width:100%;height:100%;object-fit:cover;background:var(--void)}
.tv-copy .note{color:var(--faint);font-size:20px;margin-top:16px}
@media (max-width:760px){.trailer{grid-template-columns:1fr;gap:24px}.tv{width:min(100%,300px);margin:0 auto}}
